blog
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Why Vain Creatures is Taking a Lot of Time
A year into making a pixel-art game in Bevy. Why the slow part is the process.
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Hello
First post, kicking the tires on the new site.
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Distributed Private Compute: My White Whale
On-chain distributed computing, FHE, TEEs, and a Polkadot parachain project (disca). Originally published on Medium.